Mor'Ladim
Classic Era / Vanilla baselineObjective
Kill Mor'Ladim, then return his skull to Commander Althea Ebonlocke in Darkshire.
Who and what you need
Starts at
Turn in to
Required item
Starts at / Turn in to
Relevant locations

Classic in-game map · 3 baseline placements. Select a pin for its name and coordinates. Not live spawn tracking.
Coordinates and linked records
Description
From what my scouts tell me, Mor'Ladim wanders throughout Duskwood, following a strange and meandering path through the cemetery. We buried him out past the house on the hill, you know where that is? There isn't anything I can do to help you, but I wish you good luck.
Prerequisite
Next in chain
Reputation faction
Area
Rewards
Money: 0g 25s 0c
XP and reputation totals are withheld here: this server-derived baseline can disagree with live Classic values.
Progress text
I don't blame you if you're having trouble with him, adventurer. Some of our strongest Watchers have been lost to Mor'Ladim.
Completion text
You killed him? That's no small accomplishment, adventurer! On behalf of the people of Darkshire and the Night Watch, I thank you. Ah... there is one small matter, however...
Class and race requirements
Races: Human, Dwarf, Night Elf, Gnome · Classes: All.
