The Knife Revealed
Classic Era / Vanilla baselineObjective
Take the
Discarded Knife to Quintis Jonespyre in Feathermoon Stronghold.
Keep for turn-in
Have
Discarded Knife × 1 with you when completing this quest. This is the item provided with the quest, not an additional item to farm.
Who and what you need
Starts at
Turn in to
Starts at
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Relevant locations

Classic in-game map · 2 baseline placements. Select a pin for its name and coordinates. Not live spawn tracking.
Coordinates and linked records
Description
The Stronghold's resident druid, Quintis Jonespyre, has some... unusual skills. One of them involves psychometry - the ability to reveal an item's history by touch. Don't ask me how he does it; I chalk it up to magic I do not and choose not to understand. I do know, however, two things: one, I've seen it work and two, the bum owes me. Take the knife up to Quint in his little tree-house here, and tell him for me that his Kalimdor Hold 'Em debt will be paid if he works his mojo on that knife.
Prerequisite
Next in chain
Area
Rewards
Money: No monetary value supplied
XP and reputation totals are withheld here: this server-derived baseline can disagree with live Classic values.
Progress text
Ginro sent you, eh? My psychometric readings are fairly draining on the psyche... but so are my losses at Kalimdor Hold 'Em. They call me "King of the Bad Beats" here in the Stronghold. Unlucky at cards... lucky at mastering the secrets of nature, I guess. Anyway, of course I'll do it. This may be just the breakthrough we need to uncover Raschal's fate. If you would hand me the knife, we can get started.
Completion text
Thank you, adventurer. While psychometry isn't an exact art by any stretch of the imagination, I've used it in times past to give insight into situations that others have chalked up to lost causes. I think using it on the knife you've uncovered will give us a glimpse into what happened to Raschal. It will only take a moment to do, but it isn't what I'd call a caster-friendly task. Bear with me on this.
Class and race requirements
Races: Human, Dwarf, Night Elf, Gnome · Classes: All.
