Syndicate Assassins
Classic Era / Vanilla baselineObjective
Kill 12 Syndicate Footpads and 8 Syndicate Thieves, then return to Magistrate Henry Maleb in Southshore.
Who and what you need
Starts at / Turn in to
Relevant locations

Classic in-game map · 23 baseline placements. Select a pin for its name and coordinates. Not live spawn tracking.
Coordinates and linked records
Description
I am the new magistrate of Southshore, recently assigned after the assassination of the previous magistrate. The assassins were never found, but through our investigations we're almost certain they were hired by the Syndicate - a group of thieves led by villainous nobles of the now fallen kingdom of Alterac. The Syndicate has a camps in Sofera's Naze and Corahn's Dagger, north and west of the Horde-occupied Tarren Mill. Slay the Syndicate members you find in these camps.
Reputation faction
Area
Rewards
Choose one
Crusader Belt × 1
Money: No monetary value supplied
XP and reputation totals are withheld here: this server-derived baseline can disagree with live Classic values.
Progress text
You have slain those Syndicate thugs, I trust?
Completion text
Thank you, adventurer. Although they may still be lurking about, we hope that some of the thieves and footpads you slew were responsible for the last magistrate's death. But even if they weren't, the Syndicate is a taint on this land and a stain on the human race. Their deaths are welcome to Southshore.
Class and race requirements
Races: Human, Dwarf, Night Elf, Gnome · Classes: All.
