All Along the Watchtowers
Classic Era / Vanilla baselineObjective
Using the Beacon Torch, mark each tower in Andorhal; you will need to stand in the doorway of the tower to successfully mark it. Once all four towers are marked, return the Beacon Torch to High Executor Derrington at the Bulwark, Western Plaguelands.
Provided item
Beacon Torch · given when you accept this quest
Who and what you need
Starts at / Turn in to
Relevant locations

Classic in-game map · 6 baseline placements. Select a pin for its name and coordinates. Not live spawn tracking.
Coordinates and linked records
Description
Through the use of a magical device known as a beacon torch, we can mark targets of our choosing for future actions by our troops. To that end, we think the Scourge are using Andorhal's watchtowers as a means to control their troop movements. Your mission: breach Andorhal's defenses to plant beacons at all four watchtowers. You'll need to be in the doorway of each tower to plant the beacon; it will then proceed to mark the tower. There are only five charges on the beacon torch, so use them wisely!
Unlocks
Prerequisite
Reputation faction
Area
Rewards
Money: 0g 85s 0c
XP and reputation totals are withheld here: this server-derived baseline can disagree with live Classic values.
Progress text
Once the towers are marked, they'll become top priority targets for our attack on Andorhal. I suspect that once we neutralize the towers, the main threat of Andorhal will emerge. From that point on, we'll have a straight-up fight for control of the city! You're back to report success, yes? Don't forget the beacon torch as well; we must maintain control of our materiel.
Completion text
My priests are reporting that our beacon trackers are picking up extremely strong signals on all four towers! Dare I say it, but I believe you've executed another mission with complete and total success! Well played once again, adventurer! With the towers marked, our preparations for the attack are now in place. The time has come to take the fight to the Scourge!
Class and race requirements
Races: Orc, Undead, Tauren, Troll · Classes: All.
