Tribal Leatherworking
Classic Era / Vanilla baselineRequires
Leatherworking (225)
Objective
Bring a Wild Leather Vest and a Wild Leather Helmet to Caryssia Moonhunter in Feralas. Completing this quest will give you access to the Tribal Leatherworking arts. The completion of this quest will prevent you from learning Dragonscale Leatherworking and Elemental Leatherworking; be sure this is the path you wish to follow before doing so.
Who and what you need
Starts at
Turn in to
Relevant locations

Classic in-game map · 2 baseline placements. Select a pin for its name and coordinates. Not live spawn tracking.
Coordinates and linked records
Description
To learn tribal leatherworking demands an understanding of how primal nature truly is; I know that you have already mastered the art of making wild leather armor, and I am willing to complete your training. Know this, class: by choosing this path you agree never to learn dragonscale or elemental leatherworking; there is only room for practice of one of the three arts. Furthermore, bring to me the finest samples of your wild leather armor. From there, we will begin your mastery.
Reward spell
Mutually exclusive quests
Choosing one closes the other in the original Classic reference.
Rewards
Money: No monetary value supplied
XP and reputation totals are withheld here: this server-derived baseline can disagree with live Classic values.
Progress text
Nature is a force that must be appeased before you hope to learn how to bend its will into your leather garments. Bring me your offering to this force, and I will make sure you are heard.
Completion text
You've given your finest offerings, and nature will soon permit you to bend her to your will. Once I have finished my tutelage, your work will be a force of nature unto itself. To train in the art for the future, simply speak to me and I will make available any knowledge that you have yet to commit as yours.
Class and race requirements
Races: Human, Dwarf, Night Elf, Gnome · Classes: All.
