WOW CLASSIC · QUESTS

Skeletal Fragments

Classic Era / Vanilla baseline

Shareable

Objective

Bring 15 Skeletal Fragments to Alchemist Arbington at Chillwind Point, Western Plaguelands.

Who and what you need

Alchemist Arbington
Starts at / Turn in to

Relevant locations

Western Plaguelands in-game map

Classic in-game map · 185 baseline placements (first 100 pins shown). Select a pin for its name and coordinates. Not live spawn tracking.

Coordinates and linked records

Description

The key to Scholomance is called a Skeleton Key. It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold. A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function. First thing's first though, adventurer. We'll need skeletal fragments for the key's forging. Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too.

Prerequisite

Next in chain

Area

Rewards

Money: No monetary value supplied

XP and reputation totals are withheld here: this server-derived baseline can disagree with live Classic values.

Progress text

As morbid as it sounds, we'll need a decent supply of suitable skeletal fragments to make up the outer layer of the key. They don't call it a Skeleton Key for nothing, you know.

Completion text

This'll work, adventurer! My turn now - I will imbue these with a suitable temper that will allow them to survive the intense forging process they will eventually go through. The next step will be to get an appropriate mold for the key. I know a goblin blacksmith in Tanaris that has in the past made molds for similarly macabre items. He works for whom goblins usually work for - the highest bidder.

Class and race requirements

Races: Human, Dwarf, Night Elf, Gnome · Classes: All.

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