Garments of Spirituality
Classic Era / Vanilla baselineObjective
Find Grunt Kor'ja and heal her wounds using Lesser Heal (Rank 2). Afterwards, grant her Power Word: Fortitude and then return to Tai'jin at Razor Hill.
Who and what you need
Starts at / Turn in to
Relevant locations

Classic in-game map · 3 baseline placements. Select a pin for its name and coordinates. Not live spawn tracking.
Coordinates and linked records
Description
You be ready for your first test, adventurer. South of Razor Hill, just outta town, one of our grunts be hurt fightin' off some o' Proudmoore's old troops. She not doin' too well, an' she benefit much if one of our kind could help her. Find her--her name be Kor'ja--heal her wounds, an' give her the blessin' of our ancestors. You do this, an' me thinks that be sufficient proof that you ready to move on in our ways.
Prerequisite
Rewards
Guaranteed items
Juju Hex Robes × 1
Money: No monetary value supplied
XP and reputation totals are withheld here: this server-derived baseline can disagree with live Classic values.
Progress text
Most think it logical that healin' magics be powerful, but not many understand how powerful. You can keep many alive when instead they should be meetin' their own ancestors. This healin' magic mixed with the ability of Fortitude are a very powerful combination of spells. You remember this. It helpful to all manner of people: warriors, mages and everything in between.
Completion text
Good, then Kor'ja lives and goes off to defend our town from those malicious humans. I often wish to remember days of battle; where power was shown in combat and it was the wise who often destroyed those who relied on just their strength. You done good by me, adventurer. You take this robe now. Maybe it help, maybe you not care, but you earned it and I'm proud to call you brother.
Class and race requirements
Races: Troll · Classes: Priest.
