Ghost-o-plasm Round Up
Classic Era / Vanilla baselineObjective
Bring 8 Ghost-o-plasms and the Crate of Ghost Magnets to Hornizz Brimbuzzle in Desolace.
Provided item
Crate of Ghost Magnets · given when you accept this quest
Who and what you need
Relevant locations

Classic in-game map · 2 baseline placements. Select a pin for its name and coordinates. Not live spawn tracking.
Coordinates and linked records
Description
There's a valley to the southeast, the Valley of Bones, haunted by Magram ghosts. Sounds scary, doesn't it? Well think how scary it is to the Magram! If we captured ghost energy from that place, I bet it'd be worth plenty to those centaurs.
Here, take this crate of ghost magnets. If you place one between the two big skeletons in the valley, the Dead Goliaths, then ghosts will wander to it. Distance yourself, take out the ghosts and get their
ghost-o-plasm--that's what we'll sell to the Magram.
Area
Rewards
Choose one
Condor Bracers × 1
Money: 0g 45s 0c
XP and reputation totals are withheld here: this server-derived baseline can disagree with live Classic values.
Progress text
Where's my ghost-o-plasm, adventurer?
Completion text
There it is! Looks like you got some of it on you too. Kinda slimey, eh? Well, thanks a lot for all the trouble, adventurer. This stuff will be worth a fortune... if I can convince the centaurs what it is!
Class and race requirements
Races: All · Classes: All.
