Deadwood of the North
Classic Era / Vanilla baselineObjective
Nafien would like you to kill 6 Deadwood Den Watchers, 6 Deadwood Avengers, and 6 Deadwood Shamans. Return to him in northern Felwood near the entrance to Timbermaw Hold.
Who and what you need
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Relevant locations

Felwood parent-area map for Timbermaw Hold. No subarea boundary or exact landmark pin is inferred. Classic in-game map · 47 baseline placements. Select a pin for its name and coordinates. Not live spawn tracking.
Coordinates and linked records
Description
There is a camp of Deadwood furbolgs directly to our southwest. Corruption permeates the camp, and I wish to put an end to it before they become a problem. The Deadwood tribe is evil, but it is the effects of the fel that pollutes their minds. Their hostility is not truly an innate quality, yet they cannot be helped. It saddens me that we must fight our own brethren. Please, adventurer - I ask you to do what must be done. Simply spare me the details; such troublesome images upset me far too much.
Reputation faction
Area
Unlocks
Rewards
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Money: No monetary value supplied
XP and reputation totals are withheld here: this server-derived baseline can disagree with live Classic values.
Progress text
Once you gain the trust of the Timbermaw, I am confident there will be something we will be able to do for you. The Timbermaw do not forget their allies, especially in dark times such as these.
Completion text
I sense that you have achieved victory. Victory... such a hollow word considering what had to be done. Regardless, you've proven yourself to be worthy of our trust. It may take some time before the Timbermaw welcome you without hostility within the Hold. Still, your perseverance will erode any suspicion my brethren may have about you. So long as you never betray us and raise weapons against us, we will find common ground.
Class and race requirements
Races: All · Classes: All.
